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Huh? |
2009-12-17 23:02, Seba |
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Ummm... Whats going on?
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Season 3. - Play-Offs |
2009-12-15 22:57, Seba |
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They’re coming once again… Hunt for the top spot of this season – who will be remembered & awarded… Final push mates, final last rush and push! Things will pretty much go like last season:
- Top 8 clans will continue to instant drop/sudden death play-offs (lose match = drop)
- First round pairs will be:
nr. 1 vs. 8
nr. 4 vs. 5
nr. 2 vs. 7
nr. 3 vs. 6
- Rules will be same as regular season, except there’s not going to be pistol rounds. Higher ranked clan will automaticly have advantage to choose suit color and map. (read: higher ranked clan is automaticly kind of winner of pistol round!) Example: Regular season nr.1 will always have this priviledge.
- Play-offs will start when all regular season matches are played! Deadline for regular season matches is 10.1. and we need few days to setup system for play-offs – around 12.1. will heads start to drop…
- Remember freelancer and squad rules! They’re different when gaming play-offs! If you don’t remember them, read rules once again! Also check out No-Show –situations from rules.
Check forum for more info and don’t hesitate to write/ask if you’re wondering something! Good luck and have fun mates…
http://www.ghostleague.net/forum/viewtopic.php?f=26&t=410&p=3033#p3033
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PS. Clans who have more than 4 matches left (AMET x 6 battles, GEG & FRWL x 5 battles, VEGA & ED x 4 battles) you really should start to work for scheduling your wars!
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1.3.0.b3! |
2009-12-15 11:56, Seba |
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It's christmas time again! And we've decided to give little present to you, some toys for boys... In fact this is more or less like an beta test now. We will release new version of GL mod at turning point of regular season and play-off's. That means, play-off's are matched with this new version! So test these babies and if you found some bug or think something needs to be done different, say it!
This beta contains only weapon related changes; new guns and edited properties. New maps will come and some will be removed, but they're heavily under construction now. Also we decided not to add smoke frags for official league gaming, but they're now in this mod for testing! There's new kit restrictions:
(GL) No Sensors
(GL) Smoke Frags
(GL) MP5 Sensors
Choose this (GL) Smoke Frags and you will have smoke frags with every support and sniper. Frags itself has some bug with textures and inserting, but they're here now for testing and opinions.
Here's a list of new guns and list what's been edited:
- RK's full auto accuracy is decreased, now they're more like they should have been in the first place
- RK SD sound bug is fixed, also M9 SD has new sound.
- TRG-42 is way more accurate now
- M16 and M4 changed a bit
- HECATE is also way more accurate now, zoom's increased even more. Can you wound with this?
- Pistols M9 and M9 SD "rocks"... Maybe in future you want to take them quite often for close combat pals...
- Demo can have 3 x AT's and sub-machine guns x 4. AT's are way faster and their blast area has been increased
- With riles and snipers you can have x 4 frags, supports x 6, sub-machineguns x 8
- All supports are modified. Try them! Not run & gun weapons though.
- OICW/GL Rate of fire increased. This reduces switch bug possibilty (full auto related)
- MM1 has now clip size of 10 rounds. You can have MP5 (burst) with it.
- New rifles FAMAS G2, SCAR-H, G36, HK417 16" (with sniper), G3SG/1 (with sniper)
- New sniper VSS Vintorez (SD 9mm)
And that's all folks! Remember this is multiplayer mod here; you should test these things at LAN or Interenet games.
Links:
GL 1.3.0b3 - VEGA server - 89mb - .ZIP packet
GL 1.3.0b3 - FileFront - 89mb - .ZIP packet
Enjoy! |
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