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Season 4.
IRC: #ghostleague
Sign ups: YES Sign up limit: 2010-10-01 18:00/30 Teams Transfers: on
Players limit: 0
User's teams: YES (limit: 2)
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Deadline... |
2009-11-24 18:14, Seba |
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Matching's going on, have been tight fights and there's more to come! Though now it's time for little reminder:
There's roughly 7 weeks left (10.1.2010) to deadline of regular season, and after it starts the all-mighty play-off's, hunt for top spot of Season 3. Who will be remembered beeing the best of this rumble...
Before that, there's matches to be played. Here's an list how many matches per clan (unscheduled) is left to play and how many wars per week should be arranged:
- |GEG|: 11 x non-scheduled matches ( 1,57 matches * week)
- *GR* : 10 x non-scheduled matches ( 1,42 matches * week)
- LoL: 10 x non-scheduled matches ( 1,43 matches * week)
- FRWL: 9 x non-scheduled matches ( 1,29 matches * week)
- [LCF]: 8 x non-scheduled matches ( 1,14 matches * week)
- ]*AMET*[: 8 x non-scheduled matches ( 1,14 matches * week)
- =VEGA=: 7 x non-scheduled matches ( 1 match * week)
- TrV_: 6 x non-scheduled matches ( 0,86 matches * week)
- [ED]: 6 x non-scheduled matches ( 0,85 matches * week)
- -=PSF=-: 5 x non-scheduled matches ( 0,71 matches * week)
- =[FiRe]= : 5 x non-scheduled matches ( 0,71 matches * week)
- =TanAtoS=: 5 x non-scheduled matches ( 0,71 match * week)
- xup: 5 x non-scheduled matches ( 0,71 matches * week)
- *G.S.A*: 4 x non-scheduled matches ( 0,57 matches * week)
- 2|4: 3 x non-scheduled matches ( 0,42 matches * week)
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Clans who have more than one match / week, should start to deal some dates as soon as possible. Christmas holidays coming, and for some clans it's very difficult time (maybe not at home, abroad, some vacation, etc.), so if you found your clan from that description, start to push some battles!
Clan leaders/owners been mailed about this matter.
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Ps. Team Leader -grants having persons! You dont need to create new match when making war dates and giving points! All the matches are at your clans own schedule (Upcoming matches)! Creating new match creates extra job for us to deleting double-matches... |
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Smoke on a water... |
2009-11-18 11:35, Seba |
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So, what would be your opinion of smoke bombs/devices? We're planning to add these kind of smoke bombs presented at link below. Depending on your GPU/GR graphic settings some FTP's will drop in the middle of the smoke (this video recorded ALL HIGH, except effects = low, 16xAF, 8xAA (tAA), Mip Maps HIGH) and adding multiple of these drops FPS some more. Though, only when you're in the smoke, atleast for me it happend that way...
Some facts : these smokes cant be made throwable or their size / speed cannot be changed (well, atleast we/I cant). If they're added, only snipers and supports would have them.
There's an poll going on about these - simply say NO or YES.
Link : http://www.ghostleague.net/downloads/smoke.avi - 63mb, XVID, 720p, High Quality
Also, for now we still havent been able to contact creators of these smoke bombs (War Of Infamy -mod). |
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Survey results and conclusions! |
2009-11-15 13:54, ben |
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We analyzed the results and discussed what we're going to do with the results. What we propose to do is the following:
- MM1 with extra ammo kit will be increased from a total of 36 to 40: 4 clips of 10 rounds.
- Grenade Launcher rate of fire will be noticeably, but minimally, increased. We'll also take care of a weapon switch bug (GL>Bullets)
- We'll add the oldschool rockets back in the game!
- The number of handfrags will be increased to 8 for the submachine guns, supports will have 6 and rifles 4.
- HECATE will be more accurate when standing and kneeling.
- RK 95, although loved by many, will be downgraded to match the SA80. In fact we made a little mistake here when releasing this mod; released version has wrong .GUN files in it.
Hamburger Hill is considered to be the most prefered gametype, followed by Warzone! A combination of all three gametypes is most prefered, followed by a combination of HH+WZ. Domination wasn't very liked, possibly because you can see where the other team spawns in the beginning - maybe we can disable this for the first 30 seconds. There was also a lot of interest for new gametypes, suggestions are always welcome! Please comment!
- IFF was really close: but 'names' edged out 'reticule'! Should we give names a chance then? Discuss!
- Original nightvision was chosen by most people...until the last day of the survey! It's a draw between the GhostLeague nightvision and original nightvision. What about a poll to decide this one?
- Respawns will remain unchanged, most people are satisfied with the current rules!
- The amount of maps will remain unchanged as well, by far the most voted option was 9 maps.
- Changing or discussing the match round time is out of the question, everyone, except 3 persons, voted for 10 minutes.
- Random maps is preferred, although the manual map selection was quite popular. So, perhaps we should downgrade the number of maps team can pick themselves to 2 each instead of 3.
- Sensors are out of the question!
- Bunkerpark is definitely on the chopping block, and it seems Tam Thanh Bay Night won't be missed either. So, we'll delete those two maps from the mod and try to replace them with new maps!
- And the most preferred punishment for cheaters is a lifetime ban
The results are split up into two surveys because of certain limits related to our free account. You can see the full results here:
Survey 1 (big picture; 1 mb)
Survey 2 (big picture; 1 mb) |
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